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Best Companion In Outer Worlds

One of the defining traits of The Outer Worlds is its personality. Nowhere can you detect a better example of this than the six companions who can join you on your adventures effectually the galaxy: they're a charming, funny, and sometimes downright insane bunch, and we love them all.

But not every bit. The pack of companions in The Outer Worlds are our children, and we're not ashamed to say we've got our favorites. Read on for our rankings of the best (information technology'south Parvati, OK), and the worst of our spacefaring compatriots.

Parvati is the best. | Obsidian Entertainment/Private Division

The Best: Parvati

Was at that place really whatsoever other choice here? There'due south a reason Parvati is introduced as the first companion in The Outer Worlds. She's hands likeable with a tin-do demeanour, and the fact that you find Parvati butting heads with the arrogant leader of Edgewater just makes her more than likeable.

Parvati is excellent because she's not afraid to challenge your choices. When you go to make the decision to divert power to either Edgewater or the Botanical Labs, Parvati will let you know that a whole lot of folks will suffer if you take power away from Edgewater.

Parvati isn't just a charming personality with a relentlessly positive attitude. She's arguably ane of the most well-rounded and balanced characters in The Outer Worlds: for every joke and whimsical comment, at that place'south a moment of deep reflection and philosophical judgment. Parvati got me hooked on The Outer Worlds, and she's been with me on every unmarried venture since I met her in the early goings.

Ol' Reliable: SAM

SAM. What a treat. This at-times-oblivious robotic companion was ready past the erstwhile captain of The Unreliable to clean the ship, but you can kit him out with weapons of mass destruction to accuse around a battlefield with.

Nowhere is Obsidian's history with Fallout more evident than with SAM's sense of sense of humour. The robot is of course completely oblivious to the pain and destruction that he inflicts on Marauders and other bandits. He reminds me a lot of the automatons you find in Fallout's Vaults, consummate with mechanical buzzsaws ready to tear you autonomously in one case they're done serving you drinks.

Ellie is always down to fight. | Obsidian Entertainment/Private Division

Slightly Less Than Reliable: Ellie

The wild one! Ellie is your archetypal adventurer companion in The Outer Worlds, complete with a ton of emotional baggage and backstory, and a potent will to stand upwards to and fight anyone that gets in her way.

And why shouldn't she desire to fight everyone? People can be real dicks in The Outer Worlds, particularly those that are riding high above you in social club, as the overarching anti-corporation theme of the game conveys. Ellie knows that you've got to fight tooth and boom for anything and everything in the outer reaches of the solar system, and she acts accordingly.

Problem Child: Nyoka

You detect Nyoka mid-bender in a backwater bar, and that sets the tone for the rest of your time with her. Nyoka sort of captures the spirit of the boilerplate millenial: virtually-crippling existential dread, a side of depression, and a slight alcohol dependency upshot.

The highlight of Nyoka is honestly her companion ability. She downs the booze in her hip flask, and lets rip with an entire round from her custom LMG. Truly a beautiful blazing fireball to behold.

Felix is... the worst. | Obsidian Entertainment/Private Division

The Bad: Felix

Felix sucks. He's the typical smaller guy who's trying to dial style above his weight, but no matter how many times you put him on his donkey, he'll ascent right back up with a witty one-liner ready for some other bout. He'southward basically Scrappy Doo.

I tin can count on one hand the number of times I've voluntarily taken Felix out into the field. For now, he'll exist staying right in his motel on The Unreliable until I have a perfect opportunity to get him accidentally sucked through an airlock and into the countless void of space. Hopefully.

The Worst: Vicar Max

I should have left Vicar Max in Edgewater where I institute him. You meet this miserable sack of skin when he confesses that he sort of, kind of, possibly hates his entire congregation. Prissy i, Vicar.

You lot recruit Vicar Max by undertaking a pretty plain fetch quest, which is about equal to the depth of the character himself. I'd admittedly clear out Vicar Max'south space aboard The Unreliable for nearly anyone else in The Outer Worlds. Give me the hopelessly bored corporate manager Celia Robbins every bit a companion instead. Or anyone, really, and I'll replace them with Max in a heartbeat.

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Hirun Cryer

Staff Writer

Hirun Cryer is by far the most juvenile member of USgamer. He's and so juvenile, that this is his first full-time job in the industry, different literally every other person featured on this page. He'south written for The Guardian, Paste Mag, and Kotaku, and he likes waking upward when the sun rises and roaming the nearby wood with the bears and the wolves.

Best Companion In Outer Worlds,

Source: https://www.usgamer.net/articles/the-outer-worlds-companions-ranked

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